What are the common protocols for Java network programming?
Apr 15, 2024 am 11:33 AMJava Commonly used protocols in network programming include: TCP/IP: used for reliable data transmission and connection management. HTTP: Used for web data transfer. HTTPS: A secure version of HTTP that uses encryption to transmit data. UDP: For fast but unstable data transfer. JDBC: used to interact with relational databases.
Common protocols in Java network programming
Network programming is an important part of Java development, which enables applications to Communicate over the network. In Java network programming, there are several common protocols used to implement data transmission and processing.
1. TCP/IP
TCP/IP (Transmission Control Protocol/Internet Protocol) is a protocol stack used for reliable transmission of data on the network. It provides streaming data transfer and connection management capabilities to ensure data reaches its destination in the correct order.
2. HTTP
HTTP (Hypertext Transfer Protocol) is a protocol used to transfer data on the Web. It is used to request and respond to web pages, images, and other files.
3. HTTPS
HTTPS is a secure version of HTTP that uses TLS/SSL encryption to transmit data. It is often used to protect sensitive information such as passwords and credit card numbers.
4. UDP
UDP (User Datagram Protocol) is a connectionless protocol used for unstable transmission of data. It is more suitable for real-time applications such as video streaming and gaming.
5. JDBC
JDBC (Java Database Connectivity) is a Java API for interacting with relational databases. It allows Java programs to connect to the database, perform queries and update data.
Practical case: Use TCP/IP to create a simple chat server-client
The following is a program to use TCP/IP to create a simple chat server-client Example:
Server.java
import java.io.*; import java.net.*; public class Server { public static void main(String[] args) throws IOException { // 創(chuàng)建服務(wù)器套接字并監(jiān)聽端口 ServerSocket serverSocket = new ServerSocket(1234); // 無限循環(huán),等待客戶端連接 while (true) { // 接受客戶端連接 Socket clientSocket = serverSocket.accept(); // 創(chuàng)建輸入流讀取客戶端消息 BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); // 創(chuàng)建輸出流發(fā)送消息到客戶端 PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true); // 讀取客戶端消息并打印到控制臺 String message = in.readLine(); System.out.println("Received message: " + message); // 向客戶端發(fā)送應(yīng)答消息 out.println("Hello from server!"); // 關(guān)閉套接字和流 clientSocket.close(); in.close(); out.close(); } } }
Client.java
import java.io.*; import java.net.*; public class Client { public static void main(String[] args) throws IOException { // 創(chuàng)建客戶端套接字并連接到服務(wù)器 Socket clientSocket = new Socket("localhost", 1234); // 創(chuàng)建輸出流發(fā)送消息到服務(wù)器 PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true); // 創(chuàng)建輸入流讀取服務(wù)器消息 BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream())); // 向服務(wù)器發(fā)送消息 out.println("Hello from client!"); // 讀取服務(wù)器應(yīng)答消息并打印到控制臺 String message = in.readLine(); System.out.println("Received message: " + message); // 關(guān)閉套接字和流 clientSocket.close(); in.close(); out.close(); } }
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