current location: Home > Download > Manual Download > Mobile terminal > Getting Started with Android Game Framework AndEngine WORD Version

Getting Started with Android Game Framework AndEngine WORD Version
Classify: Manual Download / Mobile terminal | Release time: 2024-02-28 | visits: 1164 |
Download: 26 |
Latest Downloads
?Horror Beat Phase Maker
?Himalayan Children
?Zebra AI
?Supermarket Manager Simulator
Red Alert Online
Delta Force
Pokémon UNITE
?Fantasy Aquarium
?Girls Frontline
?Wings of Stars
24 HoursReading Leaderboard
- 1 How can vector shapes be created and manipulated in Photoshop?
- 2 How to duplicate a table structure only?
- 3 Cloudflare Gives AI Bot Companies Ultimatum
- 4 HDMI 2.2 is coming. Do you need to upgrade?
- 5 How to Use Copilot Vision on Windows for Instant Answers in Any App
- 6 How to Install LEMP Stack on Rocky Linux 8
- 7 United Nations Considering These Four Crucial Actions To Save The World From Dire AGI And Killer AI Superintelligence
- 8 Concealed Command Crisis: Researchers Game AI To Get Published
- 9 Meta And OpenAI’s Talent Wars: How AI Mints Elites But Displaces Others
- 10 Experience a key factor during Google algorithm updates, analysis finds
- 11 SEO for user activation, retention and community
- 12 Forget PageRank: Here’s why you should focus on ranking instead
- 13 What should Google rank in Search when all the content sucks?
- 14 How to Install and Use ProtonVPN on Desktop Linux
- 15 How to avoid heap allocations in a performance-critical golang function
Latest Tutorials
-
- Go language practical GraphQL
- 3701 2024-04-19
-
- 550W fan master learns JavaScript from scratch step by step
- 5021 2024-04-18
-
- Getting Started with MySQL (Teacher mosh)
- 3103 2024-04-07
-
- Mock.js | Axios.js | Json | Ajax--Ten days of quality class
- 3695 2024-03-29
This document mainly talks about getting started with the Android game framework AndEngine; AndEngine is a 2D game engine that uses OpenGLES for screen rendering and can run on systems that support Android 1.6 and above. It should be said that AndEngine has more game components and extended functions than the Libgdx engine introduced earlier. And unlike Libgdx, it can already support Chinese by default, and using the screen coordinate system for drawing is more in line with general Android drawing habits. I hope this document will help friends in need; interested friends can come and take a look

Related recommendations


Popular Recommendations

